Granny

Visit the Granny Wiki to find out more!

About
Granny is a game created by DVLoper(see Wikipedia). Its story is about an unnamed protagonist who wakes up in a room. They wake up and realise they're trapped. That is to say, trapped in a huge house with many dangerous things, including a maniacal grandmother who whacks people with a baseball bat. They have to find items in a house while there are two things around (we won't say, it's a spoiler) which are capable of knocking the player out. One of them is Granny, a scary old woman who chases them around. They have to find many items, ranging from cutting pliers to birdfeed.

Ultimate Spider Attic Glitch
Founder: HazmatCat

This glitch involves the bloody mannequin. To trigger it, simply knock it down and stand in the position where it would be standing up when you reset it. It is recommended to do this in practice mode. Once the mannequin respawns, you should glitch upwards for a split second and hear the spider hiss at you. Sometimes, you may die. Other times, the spider will follow your location but only stay on its floor. If you go on the stairwell, the spider will float above you and glitch, but it wont attack you. Occasionally, the spider teleports to the attic.

Invisibility
Founder: Unknown

Normal Invisible Glitch
This glitch makes the [|Player] invisible to [(character)|Granny], and Granny will not attack the player. Beware that it will not stop noise from happening, it will not stop bear traps from activating, and falling from the attic still knocks the player out, although they stay invisible. To do this glitch, go to the attic, crouch, go to the vent door and push it in the vent. If the door disappears, that means you have become invisible. However, this does not always work. Also, this causes a lot of lag and other negative side effects, making this glitch not recommended. A better alternative is the Freeze Granny glitch. This glitch was patched in [1.5|Version 1.5]
 * There was, however, a glitch in 1.5 that made the player semi-invisible and that could be done multiple times during a game. With Granny spotting the player and approaching, the player would crouch and then stand, to seem invisible to Granny throughout her "investigation", as long as the camera wasn't moved (however dropping items and remaining invisible was possible). She would usually drop a bear trap, and then move on, with a distorted voice and lagging movement animation for a couple of seconds until she would be out of range of the player. This glitch would even let the player pick up and hold the [|Teddy] without her killing them, simply by crouching and standing up. This made the glitch useful in games as it could be used anywhere and anytime.

Invisible Glitch with the [Spray|Pepper Spray]
If the [|Player] retrieves the [Spray|Pepper Spray] and heads up to the [|Attic] and when [(character)|Granny] comes, spray her and then immediately fall through the [Flooring|Unstable Flooring], this will cause them to die and be totally invisible to her the next day. However, if they use the [Spray|Pepper Spray] on her again she will go blind and then revert back to normal after 30 seconds.

This glitch existed from [1.6|version 1.6] to [1.6.1|version 1.6.1] and was patched in [1.7|version 1.7].

Now, since version 1.7, you can do the now working Freeze Granny glitch, then spray her with the Pepper Spray. this will cause you to become invisible to Granny and she will go to the location she would have if you hadn't frozen her. After she reaches it she will stop and walk in place, and nothing else can effect her after this.

See your own death glitch
Founder: HazmatCat2004

This is a glitch in [(character)|Granny] that is somewhat rare and specific. To trigger it, go to the [|Attic] and lure Granny to the [Flooring|Unstable Flooring]. Next, once Granny is there, fall through the hole while spamming the crouching button. When you get down, Granny will scream but you will hit the ground and make a crunch, at the same time. Repeat this on [2|Day 2.] On [3|Day 3], run to [(character)|Granny] and she will knock you out. This will start to glitch. When you wake up, the screen will be a bit darker and you won't get out of [|bed] with the animation. Repeat the [1|Day 1] method for day 4. Now, on day 5, just get knocked out by Granny ASAP. When you wake up, you will hear the [Over|game over] music playing, and then you will spawn in the [Bedroom|Starting Bedroom]. Walk towards the death scene, and you will watch Granny kill an invisible person, without running in to the duplicate. Besides, the [(character)|Granny] at the death scene is not solid, you can walk through her. This glitch is very common if you do it right. A video of this can be seen here.

There is a faster and easier method to trigger this glitch: head towards the [|Basement] and approach Granny as fast as possible you can, you will be knocked out. Repeat the [1|Day 1] method for the other [|Days]. On Day 4, if the [|Player] wakes up immediately (there is no waking up cut scene), you did it right. Now, just get knocked out by Granny ASAP on Day 5. A video of this can be seen here.

This glitch was once patched in [1.5|Version 1.5] and returned in [1.7.3|Version 1.7.3].

Speedy Crawling with see your own death glitch.
Sometimes, when you trigger the glitch above, you will wake up crouching. You will crouch really fast. If you stand up, the glitch resets.

Duplicate Granny with see your own death glitch.
This is a weird glitch. When witnessing your own death, there will be 2 [(character)|Granny] at the same time: one at the kill scene, and another one in the Basement and this Granny will walk towards your location. Beware, if you go near the moving Granny, she will knock you out. Then, the [Over|Game Over] scene will continue. This glitch can be seen in the [Over|Attic and the Basement endings].

Freeze Granny
Founder: Unknown

This glitch freezes [(character)|Granny] in place unless the [|Player] gets knocked out from falling from the [|Attic] or gets bitten by the [|Spider]. First, when you spawn, grab the vase. Then, stand in front of the [|Bed] and drop it. Hide under the bed. Wait for Granny to come. When Granny turns away, hit the bed icon twice. If you do it quickly enough, Granny will turn around but not attack you. When she turns away, do it again. Granny is now frozen in place. She will not even go to the player they are holding the [|Teddy]. Sometimes, if the player leaves the bed after the glitch is supposed to be completed, the player will get knocked out without the animation playing. Alternatively, the player can crouch behind the bed and spam tap the bed button when Granny comes, but there isn't a sure 100% chance that this will work.
 * When using the Pepper Spray on Granny after the glitch is done combined with teleporting her to the Basement (by placing the Book on the lectern in the Bookshelf Room), she will wipe her face and eyes, and begin moving upstairs very oddly, with all of her animations out of order except for the face wiping animation next time it is used. Some more testing is needed, though, to establish whether the glitch makes her take the same route and halt at the same spots every time.
 * This glitch is still possible in [1.7.3|Version 1.7.3] (with the exception of [|Easy]) as long as the Player crouches in the corner and spams the bed button. This glitch will work since [2|Day 2], although the chance of this happening is very small since Day 3. Keep in mind: once the glitch is activated, the [|Teddy] can't be delivered anymore. Therefore, it prevents the Player from receiving the [Endings|Secret Ending]. A video of it can be seen here.
 * This glitch can also be done by placing the [Trap|Freeze Trap] in front of the [Room|Baby Room] and luring her there and delivering [|Teddy]when she steps on the trap which will cause her to be stuck on the [(Room)|Basement] spot. However, unlike the aforementioned method, Granny won't be able to attack you anymore even if you get knocked out. This is a safer and better method. A video of this can be seen here.

Granny Delayed Investigation Glitch
Founder: HazmatCat

This glitch makes [(character)|Granny] get stuck while investigating. To trigger it, grab an item and go towards the [Room|Hidden Room]. Next, drop the item on the table in the [Room|Hidden Room]. It will make a noise. [(character)|Granny] should come and stand right next to the entrance, and will not [|knock] you out. She will stay there investigating for two minutes or more. She will stay there for two minutes or more unless you make a noise or [(character)|she] sees you. Keep in mind that the free time to explore the [|house] without risk of running into her only is true if you make no other noise. After she is done investigating, she will walk extremely quickly around the basement for a few seconds, and then resets back to normal. During this glitch Granny may also rapidly vibrate while moving slowly, which is unusual.

Bed Teleportation
Founder: Unknown

This glitch allows the player to be able to teleport under their starting bed whenever they like. First, the player must stand in front of their bed and begin walking forward. Then, they must repeatedly enter and leave their bed while continuing to move forward. Eventually, when the player leaves their bed, they will be all the way on the other side of the room yet they will still be able to go under the bed as they please. However, if the player teleports under their bed while in pursuit by [(character)|Granny], Granny will begin running towards the bed the player is in and will catch the player if they do not teleport back out of the bed. A video of this can seen here

This glitch was patched in Version 1.5

Item Disappearing Glitch
Founder: Unknown

Sometimes when dropping items, they will glitch through the wall or through another surface. This is most noticeable in the secret tunnel in the basement and the playhouse, and most easy to do with dropping a hammer (probably because of its large size). Also when you drop objects near the edge of the inside of the playhouse, [(character)|Granny]'s arm or bat might stick through the wall. Often, the glitching items will spawn next to the [|Well] in the [|Backyard] but sometimes they will just disappear meaning the [|Player] will have to restart. This can also happen if the player falls down the Attic hole upon holding an item.

[Closet|Hidden Closet] Glitch
Founder: Unknown

If [(character)|Granny] is standing right beside the doorway of the Hidden Closet and the player stands up while in close proximity to the doorway, it is almost guaranteed that Granny will knock them out. It is unknown whether if this is a glitch or if it is intentional.

This glitch is still working in Version 1.7.3

[Room|Hidden Room] Glitch
Founder: Unknown

This glitch is very similar to the Hidden Closet glitch, except that [(character)|Granny] can and will see you inside the Hidden Room when lured close to the Hidden Room doorway. Like that Hidden Closet Glitch, the player is guaranteed a knockout unless he/she goes inside the [Tunnel|Hidden Tunnel] fast enough. This makes the Hidden Room a bad spot for hiding, especially if you're trying to lure Granny to the Basement.

This glitch was patched in Version 1.6

Shoot Granny Glitch
Founder: Unknown

If the player shoots [(character)|Granny] right when Granny is about to hit the player, he/she will still be knocked out. However, on the start of the next day Granny will be unconscious and the Player will have to wait a certain amount of time until Granny becomes active again. It can be used as an advantage to give the Player a "headstart". Upon [1.7|Version 1.7], when doing this on [1|Day 1], the player will get a headstart (as the door is not locked on [2|Day 2] anymore).

[|Plank] Glitch
Founder: Unknown

[Room|Baby Room]
If the [|Player] throws an item near the Planks and hides in the [Door|Vent] or the [|Chest] nearby, [(character)|Granny] will knock the Planks down and leave. It's unknown if this is a glitch or intentional.

This glitch is still working in [1.7.3|Version 1.7.3]

[House Closet|Abandoned House Closet]
Just like the Planks in the Baby Room, the Player needs to throw an item near the Planks and hides. Granny will knock the Planks down and leave, but it's much riskier than the trick used in the Baby Room since there are fewer hiding places, and the Player may step on the [Floors|Creaking Floor] nearby if they aren't careful enough, thus, ruining the trick. You can also crawl right through them.

The crow room glitches, however, were patched in [1.7.1|Version 1.7.1]

Screwdriver Glitch
Founder: Unknown

When they spawn, the [|Player] must retrieve the [Vase|Grey Vase] from the [Bedroom|Starting Bedroom] and go to the [|Bathroom]. They must go to the left corner of the wall at the other side of the [|Screwdriver] shelf, in-between the sinks and toilet and stand right at it and drop the vase. When at the right spot, the [|Vase] will go through the wall rather than falling to the floor and it'll cause the [|Screwdriver] to fall off the shelf making it obtainable without a [Darts|Tranquilizer Dart] or [|Shotgun]. If [(character)|Granny] is present she will investigate the [|Study]. A video of this can be seen here.

The glitch is still working in Version 1.7.3

Speedy Crawling Glitch
Founder: Unknown

To do this glitch, the [|player] must assemble the [|Shotgun] then grab the [Can|Gasoline Can]. The [|Player] must drop the [Can|Gasoline Can], stand next to it, crouch, and shoot it with the [|Shotgun]. The [|player] will die and will go to the next day. When the player gets up from the [Bedroom|starting bed], they will automatically crouch and will move at the speed of the [|Player] crouching and standing at the same time. Once you stand up after activating the glitch, the [|Player's] speed resets to normal.

This glitch was patched in Version 1.6

Now, you can lure Granny over to you and when she hits you and the screen turns black, press where the crouch button was. Then, the next day the speedy crawling glitch will happen.

Another new speedy crawling glitch can occur in see your own death. Mentioned above.

Cabinet Floor Item Clip Glitch
Founder: Unknown

To perform this glitch, the [|Player] simply has to grab an item (currently, the only item tested to work is the [|Vase]) and enter the [|Cabinet] in the [Bedroom|Starting Bedroom]. Then, they must crouch, face downwards and drop the vase. If done correctly, they should hear a few clinking sounds in the ground, then the vase will fall to the floor below, drawing [(character)|Granny] to that location. This is especially effective when you wake up after getting knocked out or when you begin a game, as it will give you time to explore the upstairs, [|Garage], [|Basement] or [|Attic]. As of [1.7.3|Version 1.7.3], this glitch is still working.
 * The vase will usually appear either on the ground or on the wooden shelf in the [Room|Dining Room], however, it will occasionally fall through the entirety of the house, causing it to respawn beside the [|Well].

Shotgun Reload Failure Glitch
Founder: Unknown

Currently, if you were to load the shotgun, then drop it, after picking it back up there is a 2% chance that no “shoot” button will appear. The gun looks as if it is loaded, and when you attempt to load it again a message appears telling you that the gun is indeed, loaded. There is no known fix to this glitch.

Secret Tunnel bug
Founder: Unknown

Quite often, if you lure [(character)|Granny] to a side of the [Tunnel|Secret Tunnel] and attempt to exit out the other side, she will see you through the tunnel and run back to your location. Although this glitch mostly happens when you lure Granny to the [|Basement] side, it can also happen when you lure her to the [Area|Secret Area] side. A way to prevent this is to not exit the tunnel until [(character)|Granny] starts looking (which is when she stands still investigating), as a lot of Players tend to exit the tunnel while Granny is still walking down the stairs. However, this won't always work and sometimes you might need to do several tries until you succeed, in which Granny doesn't run back up the stairs once you exit the tunnel. Most of the time she will stop running and get confused and look around by the time she leaves the [|Basement], but it is always advised to drop an item again in the [|Basement] to make sure she hasn't gone to the [Area|Secret Area] side or vice versa.

[Mannequin|Bloody Mannequin] Glitch
Founder: Unknown

This is a bug that can affect the game in both ways. If you manage to get the [|Plank]s out and make at least 1 of them knock the Bloody Mannequin down, it will always get knocked down when [(character)|Granny] sets it up, thus making Granny stay in place.

Standing On Top of Granny's Head Glitch
Founder: Unknown

This glitch is performed by dropping an item onto the [|Bathroom] Floor from within the [Tunnel|Attic Tunnel] and then falling down onto [(character)|Granny]'s head as she is entering the room to inspect the noise. Granny will freeze in position with you "standing" on her head and keep looking around and even drop [Traps|Bear Traps]. Sometimes you land right next to her and will be really close but she won't knock you out as long as you remain on the spot. In some instances you may even climb up to her head by clicking the Crouch / Stand button. If you manage to stand on her head long enough, with the camera "shaking" you may even end up in such a view that allows you to see what Granny looks like from the inside. This glitch is shown in several YouTube videos and is still possible in [|Version 1.5].

Beyond the [Door|Garage Door] Glitch
Founder: Unknown

To do this glitch, the player must lure [(character)|Granny] to the [|Garage] and be prepared to shoot her with a [Darts|Tranquilizer Dart] or a [|Shotgun Ammo]. Once Granny is knocked out, the [|Player] must move her body until she gets beside the [Wall|Plywood Wall]. (The Garage Door has to be opened). Once done this, the Player must push Granny to the wall and suddenly they will get in the underground tunnel. However, if the Player goes forward the underground tunnel, they will find a deadend which is a black wall. If they get closer, they will be automatically teleported to the [|Basement].

Another way to do this is grab any of these: After doing this, go to the Sauna. Crouch and look at your feet and drop the item. Continue this until you are standing on the edge of the lower shelf. Look down and drop the item until you are able to freely walk along the upper shelf. Then go to the corner closest to the smoke machine and look down and drop the item. You will be teleported to a black place. You should be able to see the [|Shed] in the [|Backyard] if you look up. Walk under the [|Shed], and you will find yourself in the tunnel.
 * [Vase|Grey Vase]
 * [Vase|Blue Vase]
 * [Battery|Car Battery]
 * [Can|Gasoline Can]
 * [|Melon]

Now, in version 1.7, you can get the [Vase|Grey Vase] and go to the [Tunnel|Sewer Tunnel], and then look down and drop the vase. then you should be on the other side of the wall of the [Tunnel|Sewer Tunnel] opposite the [Room|Crow Room] stairs and then stand up, you should fall down and you should be able to see the [Tunnel|Garage Tunnel], and you can walk in it.

[2|Bedroom 2] spawning glitch
Founder: Unknown

This is a strange and non-beneficial glitch. When Granny is knocked out, the [|Player] should hide under the [|Bed] in [2|Bedroom 2] and wait for her. If she respawns in that very room, she will run to the [|Bed] as if she had seen them go under it and stand there for a few seconds. Luckily, she will never jumpscare them but this is still a very strange happening as the [|Player] was hidden before she came back. For this to occur, she must respawn in this room and not in her other three locations so this glitch isn't very common.

[Cage|Spider Cage] glitch
Founder: Unknown

The Player must use the [|Meat] method to lure the Spider to the plate and out of the cage. Then they must quickly load their [|Crossbow] with a [Darts|Tranquilizer Dart] or pick up a loaded [|Shotgun] to shoot [Button|the button]. The [|Spider] will attack the Player and send them to the next day. Then they will notice that the Spider is sitting downstairs right beside the [Closet|Stair Closet] but will not be able to attack the Player. This is due to the Spider having nowhere to go due to its nest being locked. If the Player stands in front of the closed cage, the Spider will make an attack noise but won’t be able to attack them due to the wooden panel blocking it, the Spider also starts to "spin" beside the [|Cabinet]. This is only recommended in [|Practice] mode and this glitch can be triggered with the Crossbow and the Darts only. A video of this can be seen here.

This glitch existed in [1.6|Version 1.6] and was patched in [1.6.1|Version 1.6.1].

Remove the Blood Glitch
Founder: [|NguyenAnhLam]

Since [4|Day 4], there is now blood visible on the screen and leaking on to the [|Bed] where the [|Player] wakes up. The Player can "lure" Granny until she drops a [Traps|Bear Trap]. Wait for her for long enough or use any way to distract her to another location, then walk on the trap and remove it. After removing the trap, the Player can notice that the blood disappeared. Even if the Player is knocked out to [5|Day 5] (and [6|Day 6] if the [Pieces|Painting] is completed), the blood won't "come back". This glitch can also be triggered by falling from the [Flooring|Unstable Flooring] or getting bitten by the [Rats|Spectral Rats] on [|Nightmare]. A video of this can be seen here.

This glitch existed from [1.6|Version 1.6] to [1.7.1|Version 1.7.1] and it was patched in [1.7.2|version 1.7.2]

Avoid [1|Bedroom 1] Creak On [|Extreme] Glitch
Founder: [|ItzWaluigiTime86]

It is actually possible to avoid the Bedroom 1 creaking floor on Extreme mode. It can only be done if the Player comes from the [Closet|Walk]-[Closet|In] [Closet|Closet]. All they have to do is stick to the right wall and hide under the bed, then get out of it. When getting out of under the bed, you'll notice that you'll appear right in front of the door, that’s it, you avoided the creak. You can then exit the room and go wherever you want. We don’t know if this is really a glitch or if it is intentional... Be aware that it sometimes won’t work because the creak will be placed before the bed, which means whatever you do, it’ll creak anyways... However this does not happens all the time, this is what makes this glitch/trick possible.

[|Meat] glitch
Founder: Unknown

The [|Player] must retrieve the [|Meat] and head upstairs to the [Room|Special Room]. They should walk to the Plate and have their hand on it, ready to lay the [|Meat] down. Then they should walk round to the side of the Plate which marks the [|Spider]'s angry point. When it comes towards them they need to quickly place the [|Meat] on the Plate, which will divert the [|Spider]'s attention but make it start to dance. Then it will "sit" in the middle of the room for a few seconds before turning back to its nest. The [|Meat] is left untouched but cannot be taken off the [Plate|Empty Plate] by the [|Player].

[Control|Remote Control] glitch
Founder: [|MattapoisettPatton1]

You must find the [Control|Remote Control]. Then, while holding it in your hand, push one of the [|wooden boxes] from the basement up the stairs and over to the [Closet|Stair Closet]. Then crouch and keep walking into the box near one of the corners, and you will find you are standing on it. Then press the "Use" button in the bottom right corner and you will see a massage on the screen that says "I need to get closer" even though you are right there.

Heartbeat glitch
Founder: Probably [|NguyenAnhLam]

If you shoot the [|Spider] with the [|Shotgun], a heartbeat will play, and [(character)|Granny] will follow you wherever you go. This is supposed to never go away unless either you or Granny be knocked down, but it can be removed with this glitch without being hit. Simply pick up the [|Teddy] and drop it, and the heartbeat will fade out and [(character)|Granny] will start investigating again. This also works with the [|Crow].

[Room|Special Room] Glitch
Founder: HazmatCat

This is a very strange and useful glitch. This will cause [(character)|Granny] to clip through the closed special item door to go to the special room. To trigger it, grab any item. Go into the [Cell|Jail Cell] and throw the item into the far right corner, and make sure the item hits the wall. Once it hits the wall, it will make a noise. This is the start of the glitch, and it can buy you lots of time once triggered, run to the attic tunnel ASAP, and wait for Granny to investigate the special room while clipping through.

[|Sauna] Glitch
Founder: HazmatCat

If the [|player] were to drop an item in the far right corner of the [|sauna], [(character)|Granny] will not enter the [|sauna], but rather, hug the wall next to the [|sauna]. If you were to leave the [|Car], [(character)|Granny] would be right next to you and [|knock you out]. If you close the [|Sauna] [|door], [(character)|Granny] will teleport inside the door and freeze walk in the door, trying to escape.

[|Candlestick] Glitch
Founder: Whoever walked on the [Area Middle Floor|Secret Area Middle Floor] first when update 1.7 was released

This is a strange glitch where the [|Candlestick] in the [Area Middle Floor|Secret Area Middle Floor] is not colored at the beginning of every game. To fix the glitch simply knock it off the [|Shelf] that it is placed on. It can be very risky, though, and it is recommended to leave it the way it is because it alerts [(character)|Granny]. This glitch came with [1.7|version 1.7] and will most likely be patched in the next update. This is most likely due to the fact that [|DVloper] missed or accidentally forgot to input a color value, but then set it for respawn.

Off the Map Glitch
Founder: Unknown

To trigger the glitch, grab the [Vase|Grey Vase] from the [Bedroom|Starting Bedroom.] Next, go to the Sewer Tunnel and drop the vase while looking down in the left most part of the tunnel facing the swamp side. You will now be halfway off of the map. Now, you will see a crouch button. Stand up. You are now free to move about the house. Keep in mind that crouching will cause you to be teleported to the basement. A video of it can be seen here.

This glitch was patched in [1.7.1|version 1.7.1]

Dining Room Door Glitch
Founder: Unknown

This is a useful glitch, if you get in the Swamp Cellar through the trapdoor and then you drop something inside, Granny will come in the backyard to investigate the sound and she will remain at the [Room|Dining Room] door endlessly until you made noise somewhere else. You will know that the glitch works when you hear the dining room door opening and closing continuously.

[Trap|Freeze Trap] Glitch
Founder: Unknown

To do this, set the Freeze Trap anywhere you like. Then, walk into it. Quickly pause and unpause the game and press the crouch button twice. You are now unfrozen.

This glitch was patched in [1.7.1|Version 1.7.1]

Immediately Picking Up Items Glitch
Founder: [|MattapoisettPatton1]

Get the [Trap|Freeze Trap], then lay it down and step on it while looking at it. Before you get unfrozen, press the hand. Next time [(character)|Granny] is chasing you, aim at an item you need and you will pick it up immediately without the little hand in the corner showing.

[|Car] Trunk glitch
Founder: Probably [|NguyenAnhLam]

In [1.7|Version 1.7], the Player can obtain the items inside the car trunk or even fill up the gas tank without using the [Key|Car Key] by crouching and aiming at a certain spot of the trunk. A video of this can be seen here.

This glitch is still working on Version 1.7.3

[|Drawer] glitch
Founder: [|MattapoisettPatton1]

You can get on top of the [|Drawer] stand in [2|Bedroom 2] by crouching then opening both of the [|Drawer]s and go under and if you go forward and stand up at the same time you will get on top and be able to stick your head into the [Room|Baby Room]. However this only works in [2|Bedroom 2] [|Drawer]s.

[|Knockout] glitch
Founder: [|Darylsthot]

Sometimes, if the [|Player] has killed [|one of] [(character)|Granny]'s [|pets] and she is angry and they shoot her with the [|Shotgun], her body will disappear and she will instantly respawn. This can be dangerous if she is nearby as they may not have any nearby spare [|ammo] and is very inconvenient. If she respawns far away, this can give the player time to get more ammo to shoot her again or run off.

Note: This can also happen without her being angry.

[Swamp|Cellar Swamp] glitch
Founder: [|MattapoisettPatton27]

if the [|Player] drops the [|Shotgun] in the [Swamp|Cellar Swamp] while looking at the ceiling it will hang and swing.

Crouching and hiding glitch
Founder: [|GuyHatesKebab]

If the Player hides in a [|Chest] while crouching with an item, the item will float.

Dart glitch
Founder: [|GuyHatesKebab]

If the Player freezes and shoots [(character)|Granny] at the same time, the [Darts|Tranquilizer Dart] will be stuck on Granny.

Teleporting trapped death glitch
Founder: [|GuyHatesKebab]

Sometimes the Player will get glitched and teleport near the [(Room)|Basement] and get trapped in a [Traps|Bear Trap], this happens if the Player hides in the [Tunnel|Secret Tunnel].

Teddy ending glitch
Founder: Unknown

You can receive the [Endings#Secret Ending|Secret Ending] without delivering the [|Teddy] if you have delivered the Teddy on a previous version of the game and updated or you forcefully shut the game down in the middle of a playthrough where you did deliver the Teddy. A video of this can be seen here.

It's still possible working in the Version 1.7.3.

Well glitch
Founder: Unknown

You can drop an item inside the well and it will reappear next to the well. This could also be done by dropping an item in the Off the Map glitch. This is probably intentional in order not to lose this item.

It's still possible working in the Version 1.7.3.

Playhouse glitch
Founder: [|Fluffykitten123456]

It takes steps, 1. get the get the grey vase. 2. go to the garden. 3.drop the vase by the playhouse (make sure to be in either extreme, hard, or easy mode). 4. wait till you can here her clicking the door, then crouch down. 5. when you can see her coming to you go to the back of the playhouse (outside). 6 keep moving towards the corner while crouched and when she is just about were she can hit  you, stand. you will/won't die, if you didn't die, you did it right. you should either fall through the playhouse or here her make that sound when she hits you, you'll have blood on your screen and be standing there she'll keep swinging at you and making that sound but you won't die you'll also be stuck there utill/unless/if she puts a beartrap there.